I don't think I've ever found the solution to a problem I've been having with my computer by looking online.
Lately I've had an issue on Windows Vista where anytime I rename or delete a file, the script showing "deleting" will hang on the screen after the file is gone. I'll hit cancel, and it'll sit "canceling" forever until i use task manager to close it.
I've trawled forums, I've streamlined my start-up processes, I've found no answers. One forum suggested that it was a search indexing fuction that was causing it, but when I located and stopped that process it did get rid of the script, but the next time I edit something it hangs again. Occasionally it'll affect iTunes when I'm transferring purchases back to the PC, cause that to freeze. Finally, it'll affect my Windows Movie Maker in that if I save a project and open it to edit again, the program will freeze as soon as the project is open.
Yesterday i spent 2 hours editing together video footage for a project. I saved it, but left the computer running overnight. Today, while I was at work, Tanja wanted to edit some of her iTunes playlists, but noticed the computer was running slowly, so she saved what was open and restarted. Later this evening when I tried to check on the project I had saved? Couldn't open it.
I don't even get mad anymore. I just sort of sigh. Things will fail, and no one can fix them.
Sunday, November 28, 2010
Thursday, November 25, 2010
This is about the feeling you get, you know, like when you're the smallest doll in a babushka doll.
This kind of got me a little bit. Just a bit. Sniff.
Stick around for the 4th verse.
For those who are impatient, this is the 4th verse:
This is my body
And I live in it
It's twenty-nine and twelve months old
It's changed a lot since it was new
It's done stuff it wasn't built to do
I often try to fill it up with wine
And the weirdest thing about it is
I spend so much time hating it
But it never says a bad word about me
This is my body
And it's fine
It's where I spend the vast majority of my time
It's not perfect, but it's mine
It's not perfect
*sniff*
Stick around for the 4th verse.
For those who are impatient, this is the 4th verse:
This is my body
And I live in it
It's twenty-nine and twelve months old
It's changed a lot since it was new
It's done stuff it wasn't built to do
I often try to fill it up with wine
And the weirdest thing about it is
I spend so much time hating it
But it never says a bad word about me
This is my body
And it's fine
It's where I spend the vast majority of my time
It's not perfect, but it's mine
It's not perfect
*sniff*
Labels:
Comedy,
Crowning Moment of Heartwarming,
Music,
Videos
Sunday, November 21, 2010
I'm being good.
Want to know how good I'm being?
This is how good:
I have on my bedside table the latest Robert Jordan/Brendan Sanderson Wheel of Time book, the latest volume of Empowered, the two Bone prequels/sequels, a compendium of Hopeless Savages, plus a couple of miscellaneous graphic novels & comics, and a book on the nature of jokes and humour.
On my Kindle I have the latest Terry Pratchett Tiffany Aching book, Robert Rankin's latest Brentford book, a collection of short stories of people who know the exact method of their death but not the time (by a slew of webcomic authors), about 30 Neil Gaiman short stories, the entire Dresden Files series, and all but one of Jasper Fforde's Thursday Next series.
In the spare bedroom I have the last 4 months of The Word magazine.
I am not reading any of these things. I am reading my wife's draft of her novel on my Kindle. Because she asked me to.
You bet I'm good.
This is how good:
I have on my bedside table the latest Robert Jordan/Brendan Sanderson Wheel of Time book, the latest volume of Empowered, the two Bone prequels/sequels, a compendium of Hopeless Savages, plus a couple of miscellaneous graphic novels & comics, and a book on the nature of jokes and humour.
On my Kindle I have the latest Terry Pratchett Tiffany Aching book, Robert Rankin's latest Brentford book, a collection of short stories of people who know the exact method of their death but not the time (by a slew of webcomic authors), about 30 Neil Gaiman short stories, the entire Dresden Files series, and all but one of Jasper Fforde's Thursday Next series.
In the spare bedroom I have the last 4 months of The Word magazine.
I am not reading any of these things. I am reading my wife's draft of her novel on my Kindle. Because she asked me to.
You bet I'm good.
Saturday, November 20, 2010
Now the game is on the other foot.
So I've finished Bioshock 2. Don't worry, gentle reader, I'm not going to do another "Lucas goes in-depth in pros and cons of a game" post. It's just that while I was playing Bioshock 2, I told myself that I'm not going to even look at other games until I finished it. So as Dead Rising 2, Fallout: New Vegas and other new and shiny titles went by, I stuck with it. Now that it's finished, and I'm done with that universe, I can play other. But I have to buy others first. In the meantime, I popped Borderlands back in.
And had zero fun. I'm a god-like level 61 with no missions left. Sure, there's the new Claptrap DLC, but meh. I was running around shooting Spiderants when it hit me why I wasn't liking this game I got so many hours of joy from: There's no meaning. Nearly every action in both Bioshock games meant SOMEthing later on: whether you harvest or rescue little sisters, what you spent your money and Adam or, what Plasmids you outfitted, every audiotape you listened to... whereas the complete open world freedom of Borderlands is without meaning. Nothing I do has any impact.
Also, the Bioshock "change weapon" button is the Borderlands "throw grenade button." Stupid muscle memory
And had zero fun. I'm a god-like level 61 with no missions left. Sure, there's the new Claptrap DLC, but meh. I was running around shooting Spiderants when it hit me why I wasn't liking this game I got so many hours of joy from: There's no meaning. Nearly every action in both Bioshock games meant SOMEthing later on: whether you harvest or rescue little sisters, what you spent your money and Adam or, what Plasmids you outfitted, every audiotape you listened to... whereas the complete open world freedom of Borderlands is without meaning. Nothing I do has any impact.
Also, the Bioshock "change weapon" button is the Borderlands "throw grenade button." Stupid muscle memory
Tuesday, November 02, 2010
Return To Rapture
So I finished Bioshock this week. I looked about for some sort of celebratory dance to do, but it seems none have yet been invented. As I mentioned in this post here, the game initially frustrated me. However, I can go down my list of gripes nearly point for point and say that nearly all of them are vindicated by later gameplay. It seemed to be one of those games that got way easier as you went along.
So I thought I would give Bioshock 2 another go, after Rage-Quitting due to lack of fun all those months ago. I like it much better now. It plays very much like the first game, but have streamlined a few things, and needlessly complicated others. Hacking, instead of being a pipe-based puzzle, is now a swinging needle you need to stop in the right place, and can be done remotely with a dart. Security robots are not the incredibly persistent little buggers they were, only doing one sweep before leaving. The initial guns are fun and powerful (a rivet-gun instead of a pistol, a gatling cannon instead of a tommy gun) and the enemies come at you in droves. The rivet gun has a trap feature that is like the crossbow in the first game, but you can deactivate the traps (and it's the first gun you get, as opposed to the last). As for the complications... your main weapon is a spinning drill instead of a wrench. Drills need fuel. Feh. Remote hacking needs darts, but happily you can just walk up and do it the old fashioned way, hand to motherboard. So I'm optimistic. So optimistic that I didn't even need to point-form this list.
So there you go.
So I thought I would give Bioshock 2 another go, after Rage-Quitting due to lack of fun all those months ago. I like it much better now. It plays very much like the first game, but have streamlined a few things, and needlessly complicated others. Hacking, instead of being a pipe-based puzzle, is now a swinging needle you need to stop in the right place, and can be done remotely with a dart. Security robots are not the incredibly persistent little buggers they were, only doing one sweep before leaving. The initial guns are fun and powerful (a rivet-gun instead of a pistol, a gatling cannon instead of a tommy gun) and the enemies come at you in droves. The rivet gun has a trap feature that is like the crossbow in the first game, but you can deactivate the traps (and it's the first gun you get, as opposed to the last). As for the complications... your main weapon is a spinning drill instead of a wrench. Drills need fuel. Feh. Remote hacking needs darts, but happily you can just walk up and do it the old fashioned way, hand to motherboard. So I'm optimistic. So optimistic that I didn't even need to point-form this list.
So there you go.
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