So I've finished Bioshock 2. Don't worry, gentle reader, I'm not going to do another "Lucas goes in-depth in pros and cons of a game" post. It's just that while I was playing Bioshock 2, I told myself that I'm not going to even look at other games until I finished it. So as Dead Rising 2, Fallout: New Vegas and other new and shiny titles went by, I stuck with it. Now that it's finished, and I'm done with that universe, I can play other. But I have to buy others first. In the meantime, I popped Borderlands back in.
And had zero fun. I'm a god-like level 61 with no missions left. Sure, there's the new Claptrap DLC, but meh. I was running around shooting Spiderants when it hit me why I wasn't liking this game I got so many hours of joy from: There's no meaning. Nearly every action in both Bioshock games meant SOMEthing later on: whether you harvest or rescue little sisters, what you spent your money and Adam or, what Plasmids you outfitted, every audiotape you listened to... whereas the complete open world freedom of Borderlands is without meaning. Nothing I do has any impact.
Also, the Bioshock "change weapon" button is the Borderlands "throw grenade button." Stupid muscle memory
1 comment:
I never even finished borderlands for that reason. Beyond making your character's numbers get heaps bigger, there doesn't seem to be much point to me, never having paid much attention to the story.
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