Friday, April 30, 2010

Bank Holes and Revalations

Hey Lucas, you know what everyone wants? Another post about Borderlands.

Well, okay, Brain, maybe I will!

So anywho, I reached Level 50, which was the level cap in Borderlands midway through my second playthrough. At first I didn't care. Then I noticed that all the XP I was getting was just evaporating with nowhere to go. So I purchased the three DLC packs, one of which gives an 11-level bump to the cap (the cap now goes to Eleven).

Also, I played my first online co-op. I jumped into the game of a Level 40 early in her second playthrough. It was fun, backing her up, and letting her get the loot (which was not as good as what I had). Then a Level 61 joined in. He was leveled WAY above me with weapons and firepower. Then something strange happened. He walked over to one of the corners of the room, and one at a time, dropped 15 weapons. It was like his backpack exploded. I wandered over and my eyes bugged out: all these weapons were at his level, were worth 3-5 million dollars each, and outclassed all my weapons 2 or 3 times over. I dumped some myself and grabbed what I could, ran to the store and sold them all (I would have used them, but Borderlands has level-prerequisites of weapons of a certain power to stop nebs from getting guns like this and breaking the game's already tenuous balance).

While I was doing this, I noticed little bits of XP were continually being added to my meter. "Aha," says I. "When you're co-op-ing, you XP must be shared." And suddenly I was angry. I had scratched and clawed my way through 2 playthroughs on my own to get good weapons, XP, and enough money to get by, and situations like this make it all worthless, as selling this guy's 4 weapons makes me just as much."

So I started playing some of the missions on the Zombie Island of Dr Ned pack, which are a heap of fun added onto the already satisfying shooting. The zombies travel in mobs and for the most part, just pile forward trying to get to you. The few who spit or throw things add variety ("Oh, what's this, Mr Defiler? You spit mud which blocks my view and spoils my aim? luckily my Incendiary Helix Rocket Launcher means I don't have to aim TOO much." *BOOM*). Partway through the mission I notice that my money-meter has turned to $9999999. Ummmm... okay? I run to a shop, buy a few things, and it stays at $9999999.

"Wow!" says I. "I must have unlocked an unlimited money challenge! No wonder that Level 61 was dumping his stuff. When you down need money, what's the use of a selling?"

I lived with this happy fantasy for a little while, until I bought a few upgrades and saw that my money counter went to $9995763. So it only goes to $9999999 when you pass what the meter can read. So yeah.

1 comment:

Electric Chikken said...

Ah, the ends of the universe. Aren't they unsatisfying?

That's a problem that existed for Diablo II solo players - once they finally got on battle.net and started trading with people, the offline time they spend carefully accruing weapon sets and the like ended up becoming a little devalued, as that stuff's easier to find when you only have to find someone who's already found it for you.

I know this because I was one of those people.

Not that Diablo II had crappy online balance issues, it's just that some item sets which were difficult to find online were nearly impossible offline.