Huge Huge Huge Reductions! Never Pay Full Price Again!
3 comments:
Dooga
said...
I am similar in that I go through a long-drawn out process of deciding whether I want the item, whether it is inexpensive or not. I agonise for days over purchases, and often talk myself out of buying anything for myself. If I do splash out and by myself something, I go into a deep spiral of regret and beat myself up about it.
I think it has something to do with growing up poor as hell. I tell myself I don't NEED something, or I convince myself I can't have it. I wouldn't call it buyer's regret, not entirely, because a little part of myself revels in the new shiny thing.
So, I get where you're coming from with that. I try to block out the discounts I see on items I paid top dollar for, because that's just like rubbing my face in it and calling me a rube.
The only stuff I used to care about buying were top-of-the-line PC components (the gamer in me still kinda wants a stupidly powerful beast of a thing) and games.
Both have always depreciated in value, so it was something I came to terms with early on in my life. More so because I didn't grow up loaded, either. I was stoked when I scored a copy of UT for my birthday...and totally didn't mind that I was running it on a 350mhz PC, which could handle it, but just barely.
New toys/gadgets don't really interest me that much. I like the idea of a mound of guitar effects pedals that exist, but a part of me is just saying 'Really? You don't need that, dude.' and the other part of me shuts up. Maybe growing up playing games on an out-of-date PC kinda helped. Could be because I'm saving for an uber-expensive instrument right now, though. Heh, heh :-D
Never paid more'n $50 for any DVDs ever, never paid more'n $70 for games since that time when EB's customer base was reduced to 'People Who Can't Tell Whether $69.95 Or 119.95 Is Lower In Price' (or when digital distribution kicked into full-stride).
Oh, wait, I paid about 100 bucks for Starcraft, but that's not a game so much as a way of life. It was totally worth it.
Now that I think about it a bit more, I tend to think that if I'm still thinking about a thing months down the track, then I'll go ahead and buy it. Definitely applies to games (most recent actual game purchase? SCII, nearly a year ago now) That was the case with my multi-effects board, which cost a ton, but hey! I now no longer care about buying effects anywhere near as much and can focus on working on the important stuff, like using the ones I have.
Actually, a good example comes to mind: I'm currently considering purchasing Brink. It looks to be a good competitive-level game. But lack of community/dev support will ensure a short shelf-life, making it maybe a waste of my time in the long run.
...sooo if people are still playing it in, say, four months' time, I'll consider buying it then, should the urge still be there. Why not wait? I can do other crap in the meantime.
3 comments:
I am similar in that I go through a long-drawn out process of deciding whether I want the item, whether it is inexpensive or not. I agonise for days over purchases, and often talk myself out of buying anything for myself. If I do splash out and by myself something, I go into a deep spiral of regret and beat myself up about it.
I think it has something to do with growing up poor as hell. I tell myself I don't NEED something, or I convince myself I can't have it. I wouldn't call it buyer's regret, not entirely, because a little part of myself revels in the new shiny thing.
So, I get where you're coming from with that. I try to block out the discounts I see on items I paid top dollar for, because that's just like rubbing my face in it and calling me a rube.
The only stuff I used to care about buying were top-of-the-line PC components (the gamer in me still kinda wants a stupidly powerful beast of a thing) and games.
Both have always depreciated in value, so it was something I came to terms with early on in my life. More so because I didn't grow up loaded, either. I was stoked when I scored a copy of UT for my birthday...and totally didn't mind that I was running it on a 350mhz PC, which could handle it, but just barely.
New toys/gadgets don't really interest me that much. I like the idea of a mound of guitar effects pedals that exist, but a part of me is just saying 'Really? You don't need that, dude.' and the other part of me shuts up. Maybe growing up playing games on an out-of-date PC kinda helped. Could be because I'm saving for an uber-expensive instrument right now, though. Heh, heh :-D
Never paid more'n $50 for any DVDs ever, never paid more'n $70 for games since that time when EB's customer base was reduced to 'People Who Can't Tell Whether $69.95 Or 119.95 Is Lower In Price' (or when digital distribution kicked into full-stride).
Oh, wait, I paid about 100 bucks for Starcraft, but that's not a game so much as a way of life. It was totally worth it.
Now that I think about it a bit more, I tend to think that if I'm still thinking about a thing months down the track, then I'll go ahead and buy it. Definitely applies to games (most recent actual game purchase? SCII, nearly a year ago now) That was the case with my multi-effects board, which cost a ton, but hey! I now no longer care about buying effects anywhere near as much and can focus on working on the important stuff, like using the ones I have.
Actually, a good example comes to mind: I'm currently considering purchasing Brink. It looks to be a good competitive-level game. But lack of community/dev support will ensure a short shelf-life, making it maybe a waste of my time in the long run.
...sooo if people are still playing it in, say, four months' time, I'll consider buying it then, should the urge still be there. Why not wait? I can do other crap in the meantime.
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